![]() Neurodeath" was the Number One in the VR network. He used this moment of absolute power to overwrite owner certificates and header files, granting him a big share of all VR domains. Using a switch he secretly placed in the code allowed him to temporarily take control over the whole VR network. Neurodeath" was tasked by one government to program new interfaces responsible for the routing processes within the VR network. Hover Tanks might be the best there is *snicker*.A lot has happened in the VR Network. I'm not sure there's a good answer for a 4 ninja 4 artillery defense in age. May also be a better substitute against ninjas at times as reactive armor at least lets them take 2 hits without dying Samurai specialise in killing warrior monks, a unit that most things are going to kill fine on their own. Warrior Monks specialise in killing Ninjas, but still can't protect your rocket artillery from large numbers of them (1 or 2 ninjas you can use rogues to soak initial hits, monks to kill them off, and get to use artillery against the rest of the wave still) Ronin Bots are fine as a compromise provided there's zero artillery on defense ![]() Ninjas are the reason you sometimes can't use them Rocket Artillery are what you usually want to use I'd still had a slim hope that the range 1 fast would end up having some sort of crazy ability so that we'd want to use it so that the samurai would make sense. ![]() The "high" heat value will be worthless against high boost opponents (aw, your 300% boost is now only 270%). It will be ideal for killing ninjas, and not much else. Back on the topic of the new unit, it's more or less as expected since it had to be a range 1 unit to justify samurai's range 1 contact - perhaps even a little more underwhelming.
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